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Ego Breakers
Lore receptacle and game design wiki for the Ego Breakers game, built in the Godot Game Engine.
Sangue di Drago
Lore receptacle for the Sangue di Drago DnD 5E campaign.
Baluardi d'Ossidiana
Lore receptacle for the BDO DnD 5E campaign.
Characters
A book going in depth about the game's various characters and NPCs.
Factions
The peninsula of Naluund has been divvyed up and conquered by countless different forces across time(s), most of which transient and unimportant to its overall history; the following stand out as the true players that molded Naluund into its various forms, wit...
Game mechanics
The game is mainly a 2D platformer metroidvania, with gamefeel inspired by the Megaman Zero/ZX series and a freeform combo system, the titular Ego Break.
Locales
This section will mostly be about the locales themselves, focusing on their appearance and mechanics/happenings in the game, meaning that all but the most essential of story and lore notes will be found in the appropriate section down at the bottom of the “Set...
Concepts
A collection of more in-depth information that doesn't quite fit into any of the other categories.
Enemies
What's a game without opposition?This section of the wiki will contain all entities that can be fought in one way or another.
Party
The characters that were part of the Obsidian Strongholds, the main adventuring party of BDO.
NPCs
A big ass hotpot of every NPC ever in the campaign, somewhat organized.
Locations
Notable locations visited throughout the campaign.
Synopsis
A (somewhat abridged) retelling of the happenings of the campaign.
Party
Lore receptacle for all relevant characters that were part of the main adventuring party (if you know, you know).
Locations
Locations of note visited throughout the campaign.
Synopsis
A (somewhat abridged) retelling of the events that took place within the Sangue di Drago campaign.
NPCs
A big ass melting pot where every NPC that ever appeared in the campaign is stored.
The Awoken
Chapter dedicated to the Awoken, mostly major NPCs who are major players in one route or another.
The Obsidian Strongholds
The Obsidian Strongholds are a group of extremely powerful beings whose real names and identities have been lost to time:their abilities will prove essential in traversing Naluund, as will the hidden truth they all forgot about That Battle, Long Ago.They still...
Egoes
Read the "A little bit about Egoes" and "Awakening/Awoken" for context.
I.N.K.S. System
The Independent Noncommittal Killing Savoir-Faire System or (preferably) INKS for short is the game’s main customization and player expression option.The system mainly relies on a two-level customization logic, based around the concepts of Mementos and Snippet...
Mementos
A list of all Mementos, planned, in the making, scrapped or finished.
The Planes
The world of Ego Breakers, and its whole mythos and power system, is based upon two main dimensions, and the relationship between them: The Material Plane and the Oniric Plane. Most of the game is spent within the former, but the latter is a very real place an...
Naluund
Naluund is the location that most of the game takes place in: an odd looking peninsula that extrudes from the mainland of Nal, its name can be interpreted as either “Nal’s finger” or “Nal’s bane”, depending on who you ask.The Naluund that the players will trav...
The world outside Naluund
Other
This section is for one-off areas that don't fit nicely in the world map, such as...
Other NPCs
Regular Enemies-Incubi
Contains every respawning or Mini-Boss level entity in the game that fits in the Incubi categorization.
Regular Enemies-Somni
Contains every respawning or Mini-Boss level entity in the game that fits in the Somni categorization.
Regular Enemies
Contains assorted creatures from around Naluud, either respawning or Mini-Boss level.
Boss Enemies
Contains assorted boss enemies that don't fit nicely in the other categories.
Strongholds
Pages dedicated to the Strongholds boss fights, including ID rematches.
Boss Enemies-Somni
Contains Boss enemies that align with the Somni group.
Boss Enemies-Incubi
Contains boss enemies that align with the Incubi group.
Awoken Bosses
Contains info about Awoken encounters, including the route-specific Hubris fights.
Omar
A warrior prince of tanned skin, he carries the Ego of a legendary dragonslayer. He believes that one’s true justice should stand firm before trials and tribulations. Take advice from those who came before you, for they were wiser; but if you truly see the err...
Tanith
A weak, ill girl who has been chosen by a formless, mechanical Ego. She resents and tries to reject her blessing. Born as one of many children in a noble household, she had grown accustomed to being left alone. She was undesirable to suitors because of her di...
Maya
Overview A mysterious androgynous youth with white hair and a scar running across their temple that conveniently appears when their intervention is needed, such as allowing the player to proceed in the Cemetery Woods. They symbolize the feeling of grief and...
Miriam Weitherm
Last of a long line of blood hunters, she carries the Ego of the Hunter King, rumored to be her ancestor. She is a hunter who bears a deep hatred towards beasts, to the point where she refuses to ever tap into her Ego because of tales of the Hunter King beco...
Tyeri
An elf that is not versed for combat, but bears the Ego of the Lady of the Woods. Serves as a healer/potion seller/general friend throughout the game. If you go through the Bloodbath route he tries fighting you, putting forward… A respectable effort.
Uhara
A member of the Legion of the Cold Ember and the only member of it that the player can meet. Kinda rough around the edges, he has a tendency to judge people very hastily. Although he personally hasn’t been bestowed an Ego, the Legion itself has been secretly b...
Ezekiel & Helena
Fraternal twins and siblings of Tanith, they have awoken to their Ego due to the sheer hatred and jealousy they harbored towards her, and followed her to the torn Naluund of Ego Breakers. They wield the Ego of the Sordid Twins, a pair of talented and ruthless...
Faust (Prince of Ink)
Once a Tiefling boy from the war torn land of Sacramento, he was adopted at a young age by an Obsydian noblewoman after a mysterious incursion from an unknown band of soldiers left his village a pile of smouldering lumber and his parents and siblings dead. He...
Godmundyr(White Dragonslayer)
Once a squalid man from the Frigid Dragonslayers, he set out from his village way past his prime to respond to Niraya’s call and prove to himself first of all that he was worthy of the title of Dragonslayer. While formally trained in the weapons of his clan, ...
Lucian (Shades' Pride)
The youngest of three siblings of the Shade tribe, he was captured alongside his brother Aiden and sister Ceryl by the archmage Vestra, who sought to study and possibly employ the unique connection the Shades possess with the Oniric Plane. When he joined the ...
Silt (Angel of Falled)
Eldest son and successor of the Stone Angels, a lineage of Warding mages that reside in the mountains of Mezme, Silt was already a well traveled man by the time Niraya’s convocation found him, having even served as the princess’ advisor for a time. Having lef...
Krowe & Nive(Fleetfoot Warriors)
Two unlikely comrades brought together by Fate, Krowe was a denizen of the Obsydian Court and childhood friend of Faust and Niraya: when the call reached them he joined the Strongholds and travelled with them for a time, shining as one of their most efficient ...
Lyx (Scion of the Dream)
Originally a spy for [The realm of the winged elves], she was caught and sentenced to execution, but a man named Balthazar sensed her potential for Psionics and Oniric magic and took her as an apprentice: the two travelled much together but Lyx was a slow lear...
Jo (Forgotten DreamStrider)
Niraya(The Last DreamStrider)
Blanche Avea (Divine Corpse)
A little bit about Egoes
So, in the character summary we’ve talked about how many characters are bound to an Ego, and those who aren't have to contend with the weird powers they seem to grant. But what is an Ego exactly, and how does it effect the story and gameplay of the game? An ...
On Awakening, Ego Break and Hubris
Although the general in-universe knowledge of Egos stops here, this is but the first step of a path that has been long lost to time. In truth, the power granted by an Awakening is, technically, completely malleable. The protagonist’s supposed special ability ...
The Dragonslayer Clan
Easily the most scattered faction, the Clan has existed pretty much as long as Naluund itself has. Split into many different tribes across the peninsula and just outside of it on the North, they mostly live in small villages and tend to prefer the wilderness...
The Siblinghood
RAHHH TECHNOCRATISM AND PROGRESS AT THE EXPENSE OF THE HUMAN SOUL RAHHH