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Ara

Ara is an Ego in Ego Breakers. She is bound to the Protagonist.

This page contains MAJOR SPOILERS for every Ego Breakers route. Viewer discretion is advised!

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Origin story

Ara's life began when many more ended: the origin of her existence can indeed be traced to the Bloodbath, at Alma's last breath.

As she lay dying, a blade meant for Ego lodged in her bosom, Alma's gaze met his, and with a smile she passed in his arms. 

The air about him was already crackling, ready to conjure a rift that would wipe such a rotten world from existence, when he noticed movement from the body that was supposed to lay limp in his grasp.

Dumbfounded, Ego found himself witnessing a miracle.

Her head rose, as if from a deep sleep, and looked about with a mightily confused expression on her face: confusion that then turned into abject terror when she noticed the blade sticking out of her chest.

Her gaze met Ego's and he understood: she was not the Alma he knew. With a newfound surge of panic he felt her life slipping: he would have lost her, whoever she was, once again.

"Who are you, child?" he asked of the face of his old friend.

"Ara." she sputtered.

"Help."

And thus, Ara was in pain no more. Her corpse, now nearly immaterial, began to slip from Ego's grasp.

He let it fall to Naluund below, a newfound glimmer in his gaze. And as the glaciers of Mor'Gul creaked under the impact of her divine corpse, Ara's fleeting first life began to set in motion terrible happenings; for the only thing scarier than a mad god is an hopeful one.

Character profile

Ara is a wholly unique creature, a quasi-omnipotent goddess born of the perception of the Strongholds themselves: although she has no real lineage, she can be traced back to Alma, whose corpse served as a template to give her substance within the Material World; as such, it could be argued that Faust is a descendant of hers.

Her body in life was most comparable to that of an Empyrean, possessing traits like their enhanced physical qualities, innate propensity to most facets of Oniric Magic and most importantly their Imperfect Resurrection. It has to be noted, however, that Ara's enhanced physique seemed to be heavily skewed towards resilience and healing, and her strength and speed, while superior to what one would expect from her appearance, were at best above average and in no way dwarfed those of a mortal.

In life

As discussed in her Origin Story, Ara was not born, but rather came to be due to influences across time. Her existence was, in fact, brought forward by the Obsidian Strongholds themselves. Unbeknownst to themselves, their actions within the First Naluund brought Ara into existence, overlapping her consciousness with Alva's and partially overwriting her at the moment of her death.

Despite being a god, having been born with a knife through her heart Ara's first life came swiftly to a close, and she plummeted down from the heavens, landing on top of Cronodia's corpse, a place that would become known as the Mor'Ghul Chain, separating the land of Obsydia from the rest of Naluund.

Owning to the Empyrean heritage of her body, given mettle from Aamon due to Alva's importance to him, she eventually raised and began to wander the land, lost and without a mind to call her own. It is unknown when she awoke exactly, and thus for how many years she wandered the frigid peaks, but eventually she was found and captured by the Western Yeti tribe. Finding her regeneration and lack of food and water amusing, they tied the still mindless Ara to a rock and proceeded to test their strength and weapons upon her, delighting in their screams of pain.

This went on for an undisclosed amount of years, until, after much toil, the yeti El-Ur managed to secure the throne (view The Horde's page for more in-depth information about him and his faction).

TheWhere yetihis fellows saw a greatbizarre, opportunityscreaming toy for children, El-Ur recognized a golden opportunity; a bargaining chip that, if used properly, could guarantee the Horde's survival forevermore.

By this time the Empire's conquering war of the rest of Naluund was all but over; the Obsidians were proving an extraordinarily hardy bunch, but anyone could see that, past their initial wave of successes, the alliance of the Naluundian factions was just too much to handle for the Obsydian empire.

It was at this time that El-Ur sent for a representative of the Obsidyan army... One that was none too pleased with the Emperor himself, he was sure to specify.

When Koreya Fauner flew in some months later El-Ur knew he had struck gold; there was barely any need to tug on the heartstrings of the young general. An alliance, with conveniently uncertain terms, was secured for the price of a blank Empyrean, ready to be molded into an unbeatable champion.

 

In death

Ego abilities